Generative art made entirely with javascript and threejs.

Hello!

I'm Lucas, Creative Coder and software engineer. I happen to own the domain 'generativeartist.com'.

I've been using technology in my creative pursuits since I was a teenager, writing vector-based fighting games and ascii-based driving simulations on my TI-85 during the day and remixing my favorite Depeche Mode songs on a 16x40 LED screen at night. I've always been a creative person, and I've always been a programmer.

Recently, I rode the NFT wave in 2021 and created unique vanilla javascript generative art that earned over 100 Eth. I then co-founded an art-adjacent startup that makes generative frames for digital art. I have been enjoying the engineering challenges of building a Web3 product from scratch that leverages Blender, React Three Fiber, 3D animation, and shaders. It exports dynamic .usdz files for viewing in AR/VR. Neat.

Generative art is creativity, automated

The very first minted on-chain artwork in my generative series Blóm.

Previously

I was a Technical Director at Nike, where I managed the front-end team of a startup in an Incubator program. We shipped a subscription service for kids shoes, and built multiple internal tools for the CS and fulfillment teams, including a data-driven generative art installation that displayed sales data in a mythic forest. I also played the role of Senior Engineer, and enjoy the challenge of balancing the needs of the business with the needs of the team. I'm proud of the work we accomplished.

Before that, I worked with different design agencies, and delivered installations that ran on 20 foot tall digital displays in Union Square, NY while shipping CMS driven websites like Icon Motosports.

While my day job was full of exciting challenges, I kept pushing my creative skills with different projects including data-driven art installations, C++ generative art projects, and song-writing and music-video making.

Why am I a good fit for Hovercraft?

I thrive in creative environments. My brain is a unique mix of engineering-and-creative skills, and although I've typically been hired for my engineering skills, where I deliver the most value is as one who exists in the two often-opposing worlds of logic and creativity. There are a lot of opportunities here for those who are curious and comfortable doing new things.

Why is Hovercraft a good fit for me?

We're currently experiencing immense technological shifts. Between AI, Web3, and crypto, I believe that it is incredibly important to have a diverse group of people shaping how technologies are utilized. There is so much potential, and I firmly believe we need poets and philosphers, dancers and musicians, and artists who write code to help people understand the implications of these technologies. I want to be a part of that conversation, and Hovercraft seems like a great place to do that with a group of like-minded folx.

Employment

2024 My team and I are building an AI-powered nostalgia-induced VRM (a standard for 3D characters that can be used across games and experiences) collection, based on a sci-fi universe created by an artist. We are delivering thousands of generated 3D models, where each one has a unique personality and experience that users can interact with. Currently in stealth mode.
2022 Co-founded Frahm, generative frames for your digital art
2021 Sold over 100 Eth of NFTs over multiple generative art collections
2018-2021 Nike, Technical Director
2018 Community Gardens, a data-driven generative art installation at NCSU. Was awarded an artist residency
2015-2018 Parliament, Technical Director
2017 Lightblades, a 3-story tall generative art public art installation at the Geode, Portland OR
2016 6k art installation for Capital One at Union Square, NY
2015 Blóm Generative Art print series, self-published
2010-2015 Owen Jones & Partners, Senior Software Engineer
2001-2010 Various agencies; Software Engineer, Flash developer.

Competencies

  • Strong architecture skills and alotta years programming front-end experiences
  • High tolerance for ambiguity
  • Super-lover of teamwork; also very capable of participating in all aspects of development lifecycle, from concepting through development to maintenance
  • A long history of successfully saying Let's try it! to new challenges
  • Effective communicator
  • Patient debugger
  • Creative problem solver
  • Nimble minded when moving along gradient from high level strategy to local details
  • Measured optimist
  • Bringer of good vibes to any opportunity

Skills

During my career, I've often picked up new skills for specific projects. I taught myself enough C++ to generate thousands of high-resolution artworks that a browser couldn't handle, extended CraftCMS with custom plugins to deliver a job-application management system to handle the ridiculous amounts of emails that a job posting would create, maintained projects at Nike that were built by vendors, and am currently learning Python so I can script inside Blender and make my life easier. I'm eager to learn and a fast study.

  • Advanced proficiency with HTML, CSS, and JavaScript
  • 10+ years collaborating with clients directly while at creative agencies
  • 8+ years of being a Technical Director, responsible for defining project methodologies (agile, scrum) and dev ops
  • Multiple large-scale installations created with THREE.js or processing
  • Shipped my first React app in 2015 and never looked back. React was still in beta and the webapp (which uses threejs as well) is actually still live
  • 3 years in the Web3 space, mostly shipping generative Web3D experiences
  • Very eager to learn new programs

Values

  • Kindness first. Assume the best in people by default.
  • Inclusive, non-judgemental environments
  • Building community and relationships
  • A clean code base
  • Nimble, forward-thinking peers

Superpowers

  • Woodworker currently building bespoke furniture which Milly Cypress, my CNC machine that carves generative patterns into wood.
  • Musician creating an audio-reactive experience
  • Canadian with US Green Card
  • Vegan, sober, but still fun (I think)

Some samples of my generative art

These are generated in-browser with Javascript and THREE.js.

What's next?

I'd love to learn more about the Senior Creative Technologist role at Hovercraft. Honestly, you are doing cool work, and at the very least we should grab a coffee.

Curious about
Generative Art?

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This site generatives a different color scheme and picks different images every time it's viewed. Refresh